PROCESS BSP COLLISION
This command will calculate the effect the BSP collision has on the respective camera or object. Normally the BSP collision effects are calculated and applied during the refresh, however with this command you can process the effect immediately. This can be useful when you wish to obtain the new position of a collided object or camera position for additional calculations such as associating a carried item to the location of a player or enemy character.
SYNTAX
PROCESS BSP COLLISION Collision Index
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EXAMPLE
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